Building a Game Pitch 1st Edition
Grab the attention of publishers, investors, and studio leads with a pitch that sells. Building a Game Pitch, 1st Edition by Arran Topalian is a clear, practical guide that shows game creators how to turn ideas into compelling presentations that get noticed in today’s competitive, global game industry.
Start smart: this book breaks down the essential components of a winning game pitch — from core concept and market positioning to visual storytelling and monetization logic. Topalian combines industry-savvy advice with step-by-step examples, helping indie developers, narrative designers, and producers shape concise, persuasive decks that communicate value fast.
Move from theory to results: learn how to craft elevator pitches, structure pitch decks for publishers and investors across North America, Europe, and Asia, and answer the tough questions decision-makers ask. Real-world tips cover audience tailoring, competitive analysis, prototype presentation, and confident delivery techniques so your project stands out in meetings, festivals, and online submissions.
Make your next pitch actionable and professional. Whether you’re seeking funding, publisher interest, or a slot in a showcase, this edition equips you with the framework and language to present your vision with clarity and impact.
Ready to pitch with purpose? Add Building a Game Pitch, 1st Edition by Arran Topalian to your shelf and start shaping pitches that win attention, interest, and investment—worldwide. Buy now to elevate your game’s future.
Note: eBooks do not include supplementary materials such as CDs, access codes, etc.


