Immersive Video Technologies 1st Edition
Grab attention with a confident exploration of the future of visual media: Immersive Video Technologies, 1st Edition by Giuseppe Valenzise, Martin Alain, Emin Zerman, and Cagri Ozcinar is a definitive, up-to-date resource for anyone shaping next-generation video experiences.
Dive into a meticulously organized guide that explains how capture, coding, transmission, rendering, and quality assessment come together to create immersive experiences — from 360° and stereoscopic video to VR/AR streaming and spatial audio integration. Written by leading researchers and practitioners, this edition balances rigorous theory with practical insights, making complex topics accessible for engineers, researchers, product managers, and advanced students.
Imagine accelerating development cycles for immersive apps, improving streaming efficiency across mobile networks, or optimizing capture rigs for production — this book translates advanced algorithms and standards into actionable knowledge. It’s particularly relevant for professionals in media tech hubs across North America, Europe, and Asia seeking solutions tailored to real-world deployment and scalability.
Why this book matters: it synthesizes recent advances in codec design, multi-view representation, real-time rendering, and perceptual quality metrics into a cohesive blueprint for building better immersive systems. Clear diagrams, example workflows, and comparative analyses help you evaluate trade-offs and choose the right approaches for your projects.
Whether you’re developing commercial VR services, researching multimedia compression, or deploying immersive content for global audiences, Immersive Video Technologies equips you with the tools and perspective to innovate with confidence. Order your copy today and stay at the forefront of immersive video development.
Note: eBooks do not include supplementary materials such as CDs, access codes, etc.


