Creating an RTS Game in Unity 2023 1st Edition
Grab the reins of strategy-game design with Creating an RTS Game in Unity 2023, 1st Edition by Bruno Cicanci — a modern, hands-on guide that transforms ambitious ideas into playable real-time strategy experiences. Whether you’re a hobbyist, student, or indie developer, this book places Unity 2023’s latest tools at your fingertips and shows you how to build robust RTS systems from the ground up.
Dive into clearly explained chapters that cover core RTS mechanics: resource management, unit behavior and AI, pathfinding and A* optimization, base-building systems, camera and minimap design, fog of war, UI and HUD implementation, and performance tuning for complex battles. Cicanci balances theory with practical C# examples and readable screenshots so you can follow each stage and replicate professional workflows in your own projects.
You’ll appreciate the book’s modern approach to common development challenges—scalable architecture, multiplayer-ready networking considerations, and techniques to keep your game performant on a range of devices. Written for Unity 2023 users worldwide, the guidance fits developers in the US, UK, Europe, India and beyond who want up-to-date, actionable instruction.
Imagine shipping a polished RTS prototype for your portfolio or studio pitch: this book gives you the blueprint and confidence to get there. Concise, well-structured, and packed with practical insights, Creating an RTS Game in Unity 2023 is the essential companion for anyone serious about building strategy games today. Add it to your library and start turning strategy concepts into playable reality.
Note: eBooks do not include supplementary materials such as CDs, access codes, etc.


