The Art and Science of 3D Audio Recording
The Art and Science of 3D Audio Recording by Edwin Pfanzagl-Cardone draws you into the next frontier of sound—where space, depth, and motion become essential instruments. Whether you’re a seasoned mix engineer or an ambitious field recordist, this clear, authoritative guide reveals how to capture immersive audio that transports listeners into the room, the concert hall, or the virtual world.
Inside, Pfanzagl-Cardone breaks down complex concepts—binaural techniques, Ambisonics, microphone arrays, spatial panning, and head-related transfer functions—into practical workflows you can use in studios from London and Los Angeles to Berlin and Tokyo. Real-world examples and step-by-step recording strategies make it easy to apply spatial audio in film, VR, gaming, podcasting, and live sound.
Imagine delivering soundscapes that evoke presence and emotion: footsteps that circle the listener, orchestras that breathe around the room, environments that react to movement. This book teaches not just the tools, but the decision-making behind them—how room acoustics, mic placement, and mixing choices shape perception and storytelling. Technical enough for audio professionals, accessible for motivated beginners.
If you want to master immersive audio and stand out in a competitive market, The Art and Science of 3D Audio Recording gives you the skills and confidence to create work that’s both scientifically sound and artistically compelling. Order your copy today and start building sonic experiences that audiences remember.
Note: eBooks do not include supplementary materials such as CDs, access codes, etc.


